Backrooms lvl 6.

Level 6, a.k.a Lights Out, is the 14th level of Escape the Backrooms. It is the darkest, "biggest", and most difficult level that has existed so far in the update. This level is thought to be a class 4 level, and this is the last difficult level in the update so far. Level 6 takes on the appearance of a giant concrete and stone complex. It is designed like a maze, yet it is completely shrouded ...

Backrooms lvl 6. Things To Know About Backrooms lvl 6.

Sep 14, 2022 · 8th September 2000:𝙑𝙚𝙧𝙮 𝙡𝙞𝙩𝙩𝙡𝙚 𝙞𝙨 𝙠𝙣𝙤𝙬𝙣 𝙖𝙗𝙤𝙪𝙩 𝙩𝙝𝙚 𝙖𝙘𝙩𝙪𝙖𝙡 𝙨𝙩𝙧𝙪𝙘𝙩𝙪𝙧𝙚 𝙤𝙛 ... Hey everyone! WELCOME TO BROOGMASS DAY 7 (LEVEL 6!) This video is all about level 6 of the backrooms aka "Lights out" this level is so weird to me, and I nev...Level 6 is the 7th Level of the Backrooms. It is widely considered to be the most dangerous Level. Level 6 has been traversed by few, and survived by fewer. Many do not set out to enter Level 6, rather stumble upon it when traveling too far into the boiler in Level 5. Only a small amount of documented information is currently available, and only 2 photographs have ever emerged. Level 6 is ...OC. Level -6 is different for everyone, level -6 is a exact replica of your house you lived in before entering the backrooms. There are also creatures that resemble the people you lived with before entering the backrooms. To enter this level of the backrooms you must be on floor 1, you must find a room filled with missing posters.

Full walkthrough level 94 in Escape The Backrooms!!! No Commentary"Escape the backrooms" on steam: https://store.steampowered.com/app/1943950/Escape_the_Back...Level 0.1 is devoid of Colonies and Outposts. There are numerous justifications, including, but not limited to: The Absence Of Humans: This level is extremely difficult to enter, and there are an estimated six to seven humans in the level at all times. The Hostile Climate: Level 0.1 is very dangerous, especially during the Lights Out Phenomenon.Any …Entity Number: 6 Habitat - Majority of Levels. Description. Dullers are strange creatures generally found in the lower levels of The Backrooms. They appear dark grey and humanoid, but they lack several prominent features, such as a face or ears. It is not fully understood how Dullers kill their prey, as they usually run away from threats.. Behaviors

Level 111, known as the Malfunctional Metropolis, is an immense, slightly futuristic city full of shiny buildings and skyscrapers. Other areas such as parks, forests, or rivers are only found in small, limited quantities, and are polluted with plastic litter, toxic chemicals, and metallic hardware. The Metropolis' most notable sight, however ...Level 6 is the 7 th Level of the Backrooms consisting of dark oily walls and floors. Although there is no visible ceiling, there is a chain-link mesh where the ceiling should reasonably be. This Level is a medium sized but extremely dangerous. There are 4 levers that can be found, the first of which inside of a room (which can be used to trap ...

Level 6.1, despite being a sub-level of Level 6, is a well-lit area, taking on the form of a food court. Restaurants line the vast majority of the level's walls, taking on different architectural styles and selling certain foodstuffs. However, the level's only consistent appearance can be seen on the Center and the level's hallways, which takes the form of a wooden ceiling, white walls, and ...We're back covering Shrek In The Backrooms' seventh update as we take to the skies in Level 36.1. As you can see by the length of the video, this is a fairly...Level 9.6 is a sub-level in between Level 9 and Level 10 of the Backrooms. Description [] Level 9.6, also referred to as 'Foggy Suburbs' and 'Beyond the Misty Suburbs', is an infinite suburban area with American architecture. The entire level is covered in perpetual fog and is stuck at midday. The level's houses are mostly empty, with little to ...遵循 CC BY-SA 3.0 协议。素材源自网络。, 视频播放量 574、弹幕量 0、点赞数 25、投硬币枚数 7、收藏人数 15、转发人数 1, 视频作者 Chara96, 作者简介 -,相关 …

Departing Level 4 opens the path to new frontiers within the Backrooms. Exits often manifest as office-style stairways or elevators, offering passage to Level 5 and Level 6. The labyrinthine nature of this level extends to its exits, as they occasionally lead back to Level 3, ensuring a continuous cycle of exploration and discovery.

Entity 18, also alluded to as "The Beast of Level 5", takes the appearance of 6-foot-tall blue octopus dressed within a suit, while also having blue-violet intimidating eyes and a scaly torso.As the name suggests, The Beast of Level 5 is an entity that is solely exclusive towards Level 5. The Beast has the ability to camouflage within certain objects, with the exception of slightly exposing ...

These preferreds are no longer 'money good.' So a completely new 'distressed company' calculus has taken over....NVDA Well, they did it. They executed on their plan...The starting section of Level 699. The Slide Room is the first section the player stumbles upon when entering this level. This area features a large, inaccessible blue slide as well as a large pool. The pool is incredibly deep, so it is not recommended to jump in because it will incredibly annoying to swim back out.This 500 block long build took me an hour. With decor, I probably went a little over-the-top with the skulls and heads, and the walls aren't as detailed, by ...Level 606.1: "Desert of Nightmares" Level 627.1: "000" [[{{{1}}}]] Level 666.1 — "Modern Hospital" Level 667.2: High-Stakes Dance..." Level 699.6: "A Decaying Void"Level 6 is the 7 th level of the Backrooms.. Description. Level 6 is an expansive complex of indeterminate size, consisting of metallic walls, concrete floors, and complex systems of pipes. Strangely, the entirety of the level is shrouded in a complete, profound darkness, with any artificial sources of light being immediately extinguished upon entry.

Level -6,也被称为"被污染的自然"或"瘟疫楼层",是一片广阔的掺杂着核污染的森林,包括暗红的树木,橘色的草和枯萎的花朵。空气已经被核污染产生的烟雾污染,因为此物质起源于Level -6,并且至今仍存在于该楼层。 Level -6曾作为一个落叶和宜居的生存难度的楼层而广为人知。Level 0 • Level 1 • Level 2 • Level 3 • Level 4 • Level 5 • Level 6 • Level 7 • Level 8 • Level 9 • Level 10 • Level 11 • Level 12 • Level 13 • Level 14 • Level 15 • Level 16: Chapter 2: Level 17 • Level 18 • Level 19 • Level 20 • Level 21 • Level 22 • Level 23 • Level 24The start of level 6. Level 6, also known as ‘ Lights Out ’, is the 7th Level of the Backrooms [REDACTED]. Described by many as pitch black darkness, the level takes on the image of a rusted, concrete-like maze, with no natural light sources present. As it was just implied, this is one of the only levels where no light sources at all work ...😈DALE LIKE Y TENDRAS BUENA SUERTE PA😈-----­­-----Aqui el link del juego para que vayan ...Phase 1: For the first 24 hours of one's presence within the level, no symptoms will be found. However, by the second day, one might notice small flakes of gold on their skin, along with yellow-ish rings forming across their fingers and thumbs. Phase 2: After 3 days of being within the level, the flakes of gold will have grown larger and more ...Description. Level 6 is a near pitch-black maze, with concrete walls, tiled floors and a diamond plate ceiling. Large pipes can be found attached between walls and to the ceiling, as well as what appear to be several inactive sets of fluorescent lights. An eerie ambient noise of what seems to be of machinery can be heard anywhere in the level.

— Sci. Sherwood D. Holmes Level -69 is the 69th negative level of the Backrooms. Level -69, nicknamed "The Foggy Avenue", is an expansive, overwhelming network of interconnected asphalt road systems. The concentration of these roads varies; it is typical for them to be more compact and chaotic after an uncertain distance, usually a length of a hundred kilometers. The color of the thick fog ...Level 73 is the 74th level of the Backrooms. Level 73, colloquially known as "Shooting Gallery," is an extensive shooting range network extending in every conceivable direction. Its disregard for shooting gallery layout regulations results in multiple chambers placed intricately and improperly systematically conceived, and different gates contribute to stumbling into other shooting galleries ...

Level 6 is a collection of facilities connected by a web of industrial catwalks. Unlike the previous six levels, Level 6 does not seem to serve a proper purpose compared to real life. Each facility in Level 6 is a complex of various rooms and stairs. The facilities are made out of a metallic compound comparable to concrete, with various trusses surrounding the outer edges of the complex. The ...Level 1 is the 2nd level of the Backrooms, and one of the only levels wanderers can enter directly through The Frontrooms . The most iconic image of Level 1. Level 1 resembles a typical warehouse, with fluorescent lights hanging from the ceiling, occasional machinery such as forklifts and hallways and stairwells which peel off and lead to ... Descripción. Solo es eso, la oscuridad. El nivel 6 se puede describir como un espacio segmentado por paredes metálicas colocado de manera aleatoria, con un suelo fabricado de lo que parece ser concreto, y un sistema de tuberías que abundan en las paredes; sin límite presente. Las tuberías del nivel brotan un líquido que hasta el momento ... 常规楼层 有多种规模,安全程度和勘探程度,是 后室 的蓝图。. 有些楼层能作为长期运转的社区的选址,而有些则极其危险。. 许多楼层都有一种"阈限空间"感,让身处其中的人发毛。. 在浏览一些楼层的图片时,也许你会兴奋地指着屏幕大叫"这里我熟 ...Level 16 is the 17th floor of the backrooms, it was discovered by a Reddit user u/iNerdykiddo. Description: Level 16 is an abandoned mental asylum called the "J. Barry Mental Institute"". On May 12th, 2003, the entire asylum noclipped into the Backrooms for seemingly no reason, along with every patient and staff member inside, according to eyewitness accounts.Level 789 is the 790 th level of the Backrooms. At a glance, it resembles a mathematical art museum, with the unstable properties becoming more pronounced as the level progresses. Description. The physical appearance of Level 789 is that of a modern art museum specializing in mathematical pieces. These pieces include models of complex …Description. A photograph of Level 1.56, taken by a M.E.G. operative. Level 1.56 is an expansive parking lot that looks to be abandoned, before The Flicker, which was a Backrooms-wide event that made all levels lose electricity momentarily, Level 1.56 was an incredibly popular sublevel, having shops, outposts, and more.Overview. Sublevel 6.1, also known as "The Snackrooms", is a sublevel of Level 6, the 7 th level of the Backrooms. This Level is an unnaturally large mall cafeteria, with many different snack bars, joints, and vending machines. The badge for Sublevel 6.1. Button used to open the entrance to Level 11.

English. Level 50: "The Moribund Highway". ". " Path to Salvation I continue to move down the interminable trail as thirst and starvation gradually set in. In the middle of a sweltering desert, my body is exhausted. I start to run out of vitality and stroll. Feel as though the impending death was concealed outside, within the vision ...

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There are three locked doors, with blue lines emitting in all directions. When you drop down, ignore the locked doors for now as we have to press buttons to unlock them. Proceed to head into the level by following the three blue wires emitting from the area with the doors. First and foremost, you have to locate three beeping buttons.6.1 is canonical and the easiest way you can get there is by entering a restaurant on level 11, pressing a button on a level 4 vending machine and no clipping through it or by dragging your feet along the floor in level 6 (I can't go into anymore detail about this or it won't work) 2. Reply. Waltr999. • 3 yr. ago.NOTE: Any joking around about this level's number being the number 69 will not be tolerated.This information is much too important for readers to be acting like twelve-year-olds. Thank you. Level 69 is the 70th Level of the Backrooms: A deserted, infinite highway shrouded in thick fog and pitch darkness. Anyone that finds their way into this level must stay in the car they began in or perish.Hey everyone! WELCOME TO BROOGMASS DAY 7 (LEVEL 6!) This video is all about level 6 of the backrooms aka "Lights out" this level is so weird to me, and I …Jan 14, 2023 · Level 1 - Habitable Zone (Skin-Stealers) Level 1: You will spawn in an empty garage, it is safe. Go to the far right through a red-ish door with a window. The count the car colors and remember the order (cars are read up-down, left-right. Ex: blue and green left, yellow green right, the code is blue green yellow green.) Level 6是後室的第7層。 Level 6是一個廣闊的,無法確定大小的黑暗空間,由金屬牆、磚砌地板和複雜的管道系統組成。整個樓層完全充滿了黑暗,任何光源在這裡都會失去作用。到目前為止,任何照亮該樓層的計劃均失敗了。蠟燭不會被點亮,打火機不會冒火花,電燈更是完全停止工作。此外,由於 ... Level -33.1 is a sub-level of Level -33 . Level 33.1 consists of a large hotel with several hotel rooms within, expanding through the endless snowscapes. The hotel is constructed of concrete in a contemporary design. The pool was filled with lukewarm water, much like the Lukewarm Hotel, with a faint pool light shining.Level 15, informally known as "Futuristic Halls," is a labyrinthine structure made of futuristic corridors.These corridors generally exude a "futuristic" aesthetic due to the association travelers create between Level 15 and the archetype of an innovative utopia that circulates in The Frontrooms.The interior features white walls that are composed of lightweight building materials, including ...There are currently 12 main and 5 secret levels in the game, with more to come. Here is a list of all the levels that are currently in the game: Level 1 - "The Habitable Zone" Level 0 - "The Lobby" Level 2 - "Pipe Dreams" Level 94 - "The Town" Level ! - "RUN FOR YOUR LIFE" Level 790 - "They are...Level 6.4 is a series of raised paths above a field of tall grass of undetermined size. The paths themselves are raised on a slope of about 4 meters (13.1 feet) at a 60-degree angle and are extremely vegetative. The tops of the paths appear to be made out of stone bricks, but many areas of path have been overtaken by foliage.Level !-! is a sub-layer of Level !. Which means many aspects of this level are similar to Level ! Level !-! resembles a long, vast hotel hallway, consisting of flashing-red lights, alarms, and doors which are typically restricted. The current distance of Level !-! is unknown, but many have theorized the length of this level. The very moment one sets foot in this level, they will fall into a ...Description. A photo of Level -67, taken by M.E.G Operative Pintora. Level -67, commonly called "Snowslope Inn", resembles an infinite snow land with diverse terrain similar to the Frontrooms. As the name suggests, it has an inn at the spawn of the level, namely "The Snowslope Inn", getting its name as it is built on a steep slope.

Level 0 is the 1st level of the Backrooms, and the first level many encounter.. Description: Level 0 is a non-linear space, resembling the back rooms of a retail outlet. Similar to its previous form, all rooms in Level 0 appear uniform and share superficial features such as a yellowish wallpaper, damp carpet, and inconsistently placed fluorescent lighting.Shrek in the Backrooms is a maze escape Roblox experience with loads of levels and lots of hidden extras. You have a limited amount of time to escape each level, which is represented by a hunger gauge. Eat food to get more time, craft and use weapons and potions to avoid or attack mobs in the maze, and work your way through the levels to ... Level 0 is the 1st level of the Backrooms, being the first location that most wanderers will initially find themselves in. Level 0 is an expansive non-Euclidean space, resembling the back rooms of a commercial building. All rooms in Level 0 share the same superficial features, such as worn mono-yellow wallpaper, old moist carpet, scattered electrical outlets, and inconsistently-placed ... Level 66 is the 67th level of The Backrooms. This level appears to resemble a large, walk-through aquarium with a constantly altering and psychologically straining environment. Description: Level 66 is an allegedly infinite version of a walk-through aquarium, with walls lined with exhibits and twisting tunnels connecting different rooms.Instagram:https://instagram. epic sports friscocharleston il walmart pharmacynuface reset buttoncracker barrel i 85 georgia Made level 6 Lights Out, Level 109 Rabbit Fields, and Level 666 The Hallway to Hell of The Backrooms in #Fortnite! #thebackrooms Watch the other Backrooms Vi...Level 6 は The Backrooms の 6 番目の階層である。 Level 6 は、コンクリートや金属などの複数の材質がパッチワーク状に組み合わされた破壊不能な壁と床で構成されている構造物である。その構造は直線的な廊下が少なくとも六叉以上の交差点で無限の網目状に繋ぎ合わされているものである。 Level 6 ... kaiser antioch pharmacy hoursbucci's italian scratch kitchen marion menu These Warp Tears, while encountered occasionally on Level 11, Level 9, and Level 6, are most stable and between Level 13 and this level, notable for emitting a high-pitched whine. The link between Levels is unknown. This Level can also be entered from Level 1.5 by random chance from noclipping. Exits. Many exits have been mentioned above. flight 607 frontier Creating the next subsequent edits. 2. it is currently unknown if the insides of boxes and furniture are protected via a natural effect of Level 19, or if the level possesses a rapid decay effect that only affects visible surfaces. 3. from studies, it is roughly 1 in 100 objects that will be subjected to this.Level -9, known by nomads as "Mystifying Aura", represents a town of architectural design from the early and mid-19th and 20th century, spanning for an indefinite amount of length. Being from such a dated time period, many modern goods, objects, and appliances from the late 20th century and beyond, namely electrical poles, automobiles, and ...